COMBAT ARCHIVE // 31 FIGHTS

BREAK EVERY LAYER.

The campaign structure is verified. Individual enemy names, attacks, health values, and encounter order are not yet documented here.

The confirmed structure

PHASE 01

25

Levels

The main body of the 31-fight progression.

PHASE 02

5

Guardians

A distinct set of fights named in the official progression count.

PHASE 03

1

Final boss

The last confirmed fight in a full clear.

How fights work

Block-built targets

Bosses are assembled from blocks. Players dismantle them piece by piece and ultimately destroy the core.

Hostile space

Arenas fill with bullets, lasers, and homing swarms while the player continues attacking from a ship.

Resource pressure

Every block destroyed grants resources, connecting combat performance directly to future upgrades.

Custom rendering

The official description states that all visuals are drawn with a custom engine built for the game.

Verification statusBoss names, order, phases, attack patterns, health totals, weaknesses, drops, and recommended builds are not yet verified. No placeholder boss roster is presented as fact.